The conceptual framing, design and evaluation of device ecologies for collaborative activities

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dc.contributor.author Coughlan, Tim
dc.contributor.author Collins, Trevor D.
dc.contributor.author Adams, Anne C.
dc.contributor.author Rogers, Yvonne
dc.contributor.author Haya, Pablo A.
dc.contributor.author Martín, Estefanía
dc.contributor.other UAM. Departamento de Ingeniería Informática es_ES
dc.date.accessioned 2015-05-07T14:20:34Z
dc.date.available 2015-05-07T14:20:34Z
dc.date.issued 2012-10-01
dc.identifier.citation International Journal of Human-Computer Studies 70.10 (2012): 765 – 779 en_US
dc.identifier.issn 1095-9300 (online) en_US
dc.identifier.issn 1071-5819 (print) en_US
dc.identifier.uri http://hdl.handle.net/10486/666055
dc.description This is the author’s version of a work that was accepted for publication in International Journal of Human-Computer Studies. Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. A definitive version was subsequently published in International Journal of Human-Computer Studies 70.10 (2012): DOI10.1016/j.ijhcs.2012.05.008 en_US
dc.description.abstract A variety of computing technologies, in addition to the personal computer, are now commonly used in many settings. As networking infrastructures mature, it is increasingly feasible and affordable to consider closer integration and use of these heterogeneous devices in tandem. However, little is known about how best to design or evaluate such ‘device ecologies’; in particular, how best to combine devices to achieve a desired type of collaborative user experience. A central concern is how users switch their attention between devices, to utilize the various elements to best effect. We describe here the development of an ecology of devices for groups of students to use when engaged in collaborative inquiry‐learning activities. This included a multi‐touch tabletop, laptops, projections, video streams and telephone. In situ studies of students and tutors using it in three different settings showed how individuals and groups switched their foci between the multiple devices. We present our findings, using a novel method for analysing users’ transitions between foci, identifying patterns and emergent characteristics. We then discuss the importance of designing for transitions that enable groups to appropriately utilise an ecology of devices, using the concepts of seams, bridges, niches and focal character. en_US
dc.description.sponsorship This research was funded by the EPSRC as part of the ‘Out There and In Here’ project (EP/H022589/1), and further work occurred at the Horizon DER Institute (EP/G065802/1). Estefanía Martín and Pablo A. Haya would like to acknowledge to the Project ASIES (TIN2010‐17344), from Spanish Ministry of Science and Innovation, that partially funded their participation in this research. It would not have been possible without all the participants and organisations who gave their time. This includes the Friends of Mill Road Cemetery (http://www.millroadcemetery.org.uk), Parkside Federation, Stride Design (http://www.stridedesign.com), Anglia Ruskin University, and Cambridge City Council. Others who made the trials and analysis possible included: Jill Eyers, Kevin Church, Canan Blake, John Lea and Janet van der Linden. en_US
dc.format.extent 22 pág. es_ES
dc.format.mimetype application/pdf en
dc.language.iso eng en
dc.publisher Elsevier BV en_US
dc.relation.ispartof International Journal of Human Computer Studies en_US
dc.rights © 2012 Elsevier B.V. All rights reserved en_US
dc.subject.other Collaboration en_US
dc.subject.other Collaborative learning en_US
dc.subject.other Device ecology en_US
dc.subject.other Foci of attention en_US
dc.subject.other Multi-touch en_US
dc.subject.other Seams en_US
dc.subject.other Tabletop en_US
dc.title The conceptual framing, design and evaluation of device ecologies for collaborative activities en_US
dc.type article en_US
dc.subject.eciencia Informática es_ES
dc.relation.publisherversion http://dx.doi.org/10.1016/j.ijhcs.2012.05.008
dc.identifier.doi 10.1016/j.ijhcs.2012.05.008
dc.identifier.publicationfirstpage 765
dc.identifier.publicationissue 10
dc.identifier.publicationlastpage 779
dc.identifier.publicationvolume 70
dc.type.version info:eu-repo/semantics/acceptedVersion en
dc.contributor.group Herramientas Interactivas Avanzadas (ING EPS-003) es_ES
dc.rights.cc Reconocimiento – NoComercial – SinObraDerivada es_ES
dc.rights.accessRights openAccess en


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