Using simulation and virtual reality for distance education
EntityUAM. Departamento de Ingeniería Informática
10.1007/0-306-47533-2_19Computers and Education: Towards an Interconnected Society, Volumen 2. Springer 2011. 199-206
ISBN978-0-7923-7188-5 (print); 978-0-306-47533-7 (online)
Funded byThis paper has been sponsored by the Spanish Interdepartmental Commission of Science and Technology (CICYT), project number TEL1999-0181.
SubjectsContinuous Simulation; Web-based simulation; Virtual Reality; Distance Education; Informática
NoteThe final publication is available at Springer via http://dx.doi.org/10.1007/0-306-47533-2_19
Rights© Kluwer Academic Publishers 2001
This paper describes the construction of virtual reality simulations for distance education through the Internet. This is accomplished by means of an object oriented continuous simulation language, called OOCSMP, and a Java generating compiler for this language called C-OOL. This compiler is also able to create VRML worlds. The behaviour of the VRML world is specified in the OOCSMP models. Change of simulation parameters is possible at run time by means of a Java interface, generated by the compiler. An example of the simulation of the inner Solar System is presented.
This item appears in the following Collection(s)
Showing items related by title, author, creator and subject.